This guide (based on Patashu's Guide on Kongregate) is about getting through Antimatter Dimensions as fast as possible. Assuming you have 15 rows of achieves and glyphs I mentioned at their levels/rarity - you should have no problem reaching ~e57-58 RM upgrades. achievement which will make this section a LOT faster (but still painfully slow). 'Specified effect' mode: 4 effects/90% rarity for everything. This lowers time you need to wait for glyphs to appear but requires you to react/disable automator faster. This is the Study Tree for eternity challenges (made by E308.25): Bold: need, can't change or else impossible to start/complete (or study access to challenge), Italic: recommended, can change/remove but may make completing challenge more difficult, Underline: can add in later challenge (and complete easier). Make sure you complete the 'no auto achievement until eternity' reality unlock as it unlocks one of best upgrades and does not waste too much extra time this early. Essentially this is an super-exponential loop, serving a similar but emphasised purpose Galaxy 2 did in your initial run. Now go to teresa's perk shop and start buying the music glyphs. This is as usual a long RNG slog but is required since our gap in glyphs is quite big by now. The downside? 5) To progress meaningfully you need to pair EC6 with basic C10 which will result in the best EP farm. After you beat this, you're ready for the next section, as the only thing currently important to do is to grind EP (and eternities). The other main thing about this section is that this is where you focus on most of the Infinity Challenges, and also the rewards you get for some of them are OP and help you a lot. Many of these Modifications add new content, but some change the game's difficulty and pace of progression. Glyph Instability starting level - an obvious candidate for glyph grind. You unlock TD5-8 after a long time of waiting for TT. These Time Studies are very powerful, as it will help make more progress (more Antimatter, IP and EP) and allow you to get access to row 12+ achievements. 1) In study tree click on empty space to the right of study 11 for +100 TT. Doing so will earn around 3~7 million infinitied stat per crunch, amounting to 150,000~350,000 banked infinities when you eternity. PRO TIP: At certain points in this guide, Time Studies will be referred to by number or by path. To ensure you eternity at correct values: always have 'auto eternity' enabled and make sure it's set at your previous eternity +e310(to be safe).. since you have most autobuys off it should never reach your previous eternity record without your input anyway. Again, refer to the Production section above. You could have farmed glyphs/farmed RM/farmed reality count + perks. It might be good to supplement your reading with that picture. You can do IC6 at ~1e102 IP (Reward is tickspeed affects infinity dimensions with reduced effect), IC7 at ~1e114 IP (reward is 4x multiplier for dimensional boosts, IC7 may take a while), and IC8 at ~1e129 IP (Reward is dimension 2-7 multiplier is increased based on dimension 1 and 8 multipliers). Now, the game has reached the speed of the long run era. Spend the antimatter on getting the new Infinity Dimension, and then spend 1e9 IP, to unlock the 2nd Infinity Dimension. Purchase a 2nd, 4th, 6th or 8th dimension (preferably the highest even dimension), and with Time Study 181, you will easily get the achievement. At this point, you should have most of the challenges done (5 challenges of the past 10 eternity challenges), and up to some or all of the row 12 achievements. ), "8 nobody got time for that": Turn off dimension autobuyers 1-7. achievement (if you haven't already), to double your production of how fast you generate replicanti galaxies during the challenge (16 seconds to 8 seconds per galaxy). Study 181 is very powerful, as you will get a lot of IP very fast without having to Big Crunch, which is why it is required for EC4x5. Now save up for the last Infinity Upgrade, costing 300 IP! The study tree build should be antidimension(green!!!!!!!!!) Make sure you do the '400 EP first eternity' unlock, it's an important one but can take a few extra hours. 4) EC1 can be completed infinitely, you might want to rechallenge it if you get stuck somewhere. You must spend the 1st EP on the First Time Dimension in order to buy Time Theorems with EP, as this was an issue in the earlier versions of the game. The achievement will be earned at 1e30008 IP, which will be acquired after beating EC10 and getting some of the time studies after it. Antimatter is distance, First Dimensions are speed (they increase your distance (Antimatter) linearly over time), Second Dimensions are acceleration (increasing your speed (First Dimensions) linearly over time, thereby increasing distance (Antimatter) by over time) and so on. Edit: With the advent of the Reality update matching Web to match Mobile, IC5 got significantly changed. With fast reality tree I provided you can click 'C' once while spamming the study tree button(active path) at start of reality and then just watch the show. E.g. I couldn't finish it with all purchases <= 1e85 ip. (If you can buy a big crunch, do so, obviously), Set tickspeed to buy singles because of the bug stated above, but when this is fixed set it to buy max, Now just wait until the challenge completes, should just take a few minutes, and your galaxies should steadily increase until the challenge is done. At this point, your production will start exploding again - you'll jump all the way to 1e35 IP in minutes. Check to make sure your IP/min per crunch is near or at the memorized peak IP/min value. You get 4 space theorems - you can unlock first good extra study. Now, turn off crunch autobuyer, start a new run, and wait a few seconds. You should click its mode button to set it to Buys max. Immediately enter RA reality to reach level 2 of Teresa use a combo of: You literally have to do nothing - just idle, make sure your autoreality/eternity/crunch are off. Because it will automatically buy many dimension boosts at once, dimension boosting is now worth it for IP/min grinding. Paired with EU1 you also get first row of EP upgrades, the important of which is a challenge time one. This last completion takes 2-3 hours. With your upcoming IP, get the upgrade Increase the multiplier for buying 10 dimensions 2x 2.2x for 1 IP, then go down the rest of the second column to get Antimatter Galaxies are twice as effective. Black hole should be done the moment you have all the 'unlocked' row 2 upgrades and saved up enough for it. You will have to wait long for 1e100 IP, which is over an hour, and without doing anything. 4 days ago. This property actually starts with inflation era, when you buy the upgrade to make galaxies 50% stronger. From this point onwards, just do ~3 hour runs with max RGs to gain ~10 more orders of magnitude of IP (imo this part of the game sucks because its full of timewalls with nothing that can be done about them - YT kerfuffles). EC12 is the last eternity challenge, with the difficulty being the part where "the game is 1,000x slower" (but actually affects production). By continuing to save up unspent IP and buying Autobuyer upgrades past this point, you will be able to push it below a second! 3) The important or useless stats on glyphs: Replicanti - the most important stat is more glyph levels. This can be done way before 1e100 EP, although it takes time to complete. If you cannot progress any further, try tinkering with your time study setup and experiment with the 900TT and 500TT studies. Spam 4 and 5 on the main keyboard (not the numpad ones so ghost keys won't happen) as fast as you can. 0.2/8 (buy max dimboosts every X seconds/galaxies required to dimboost). Statistics has also been given a new section, showing past Infinities, and the feature to be able to complete Challenges is unlocked. After that you might push, then do EC1, completion 2, with a full tree or very nearly so, and then do EC3, with TD and the Idle path. Progression will speed up a little, especially if you do very long idle runs a lot. This is a pretty solid jump by itself. It starts out by costing 10 IP but costs 10x more with each level, with it being endlessly rebuyable. Alternate grinding EP/min and doing long runs for more TTs. A great build is - 1 replicanti(all aside of glyph level), 2 Infinity(ID power, Infinity COUNT, IP power conversion), 2 Power(AD power, AD multiplier - the big number one, buy 10 multiplier). After that you wait ~10 more minutes and you are done. Antimatter Dimensions Infinity Challenge 5 on mobile app. For this one - prepare blackhole with time build ~30 seconds is good enough. Unique snowflakes: Progress related achievement. If you are close to some milestone you want - you can rush pour more. This can take a few hours but you can mostly idle and only do upgrades from time to time. Because 8th dimensions don't produce anything, this will cause your antimatter and antimatter/s to drop to 0. (Otherwise, it is useless to buy any less than 10 dimensions at once, because they will be growing so fast from the dimensions above them that only the 2x multiplier for completing a set of 10 matters.). Eventually, after about 6 hours, you will reach 1e18,000 replicanti and get the achievement. Don't forget to purchase the IP multiplier infinity upgrade. '2 MILLION INFINITIES' - Just wait and maybe fix infinity and turn on your crunch autobuyer on and set your update rate to 33ms in options. (grinding should be preferably done right away after you get study 181, as well as the achievement - usavictor) This achievement may take longer than this duration, as it depends on the achievements you already have (which this experience had 11 rows of achievements already completed) and IP multiplier. Second black hole initially seems weaker and more expensive BUT it multiplies the first blackhole resulting into ABSURD boost when you finally get both going at same time. Since they are massively more powerful, they become your main means of progression. Instead, set the autobuyers to the following: Let the run continue (doing dimensional sacrifices at appropriate moments). 3) Keep beating challenges - you should have no problem with them overall, should be mostly instant completions. Using these powerful Prestige systems reset all progress up until that point, leaving you only with the new upgrade - but they are so powerful at the start of the game that it is mandatory to buy all of them. By default, it buys its tier at the following rates (for each tier): 0.4s+(dimension number/0.1)s, so 0.5 for dimension 1, 0.6 for dimension 2, 0.7 for dimension 3, etc, and 0.5 for tickspeed. The reward is unlike the 7 eternity milestone, instead of completing ICs when unlocked, it unlocks them forever. You gain more Space Shards based on your Eternity Points. When you have Infinite Replicanti you can reset them for a free Galaxy, and you can do this as many times as you've bought up to the third upgrade (maximum galaxies). The run may take anything from 1 to 300 minutes, probably depending on what upgrades you got. By default it's 25% each. Study setup used: 11,21,22,31,32,33,41,42,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,193,191,211,214|10, EC10x3 (EP: e220 EP+ (At least 1e140), at least 1,280TT (2,100+ TT) | Goal: 1e3600 IP) can be completed when you can first unlock uncapped replicanti with the challenge. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. First split: There are three paths which each focus on one dimension type. Eternity Challenge 9, completion 4 (5.40e87 EP, 749TT (around 740TT is fine) (Goal: 1e2500 IP): At this point, you have enough to get TS181 along with the challenge. Once you are done getting good glyphs - use this build to maximize RM gain. To upgrade those - go to infinity upgrade tab and click on any of the upgrades you have. I recommend using fast reality farm with my fast reality build. However, be aware there is a bug currently where if you buy max tickspeed instead of singles it will still increase the prices. Set your crunch autobuyer to an appropriate amount x last crunch. If you plan to leave it idle overnight - have it as main tab and statistics page open, otherwise runs can sometimes lag spike and become 1.5-1.6 seconds. Before you grind realities however - recomplete Teresa. Try each of these strategies. Now, save up 1000 IP to get another IP doubler upgrade -> 8x. Antimatter Dimensions is an Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Above e1200 EP: use 227 instead of 228 in all production runs. This is just a recommendation. The cap for everything is not too high - you will only need ~1e4 to max everything out. Continue to decrease the intervals of the Automated Big Crunch and Automated Galaxies then grind for 1e4 IP, then buy one more IP doubler. When you can, fill in 21, 31, 41, 33, and 162, in any order. Do this for EP and TT runs. With newfound power it's time to move on. If you had bought eternity challenges and respec your time studies when you eternity, you don't need to get the required resources for the challenge, but on the web version you cannot have 2 EC unlocked at the same time, so pick wisely for which challenge you will buy. These should take less than .5 seconds each and drop as you go along. Also grinding a few banked infinities is good for easier beating of ec10s, as well as taking advantage of it's reward. You will likely skyrocket to ~e27+ RM just with whatever you currently have by boosting RM gain really fast which you should certainly do. You may only need a little more infinities than the last EC10 completion, depending on how much EP you have (if you have a lot of EP, then this will only take barely a minute). which is about ten times as much IP/min as you were making before! This is because everything you can buy gives a multiplicative boost, and every cost also increases multiplicatively - so both antimatter produced and Dimension/Tickspeed costs are exponential. After that you should start getting massively better glyphs. The only non obvious achievement out there. (check this Reddit post for some help with ECs). After you have these two upgrades, set your autobuyers up like this: Now buy the 3.12e9 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 5x -> 4x' and then, when you have enough IP, buy the 1.56e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 4x -> 3x'. The chance seems to increase as you get more glyph levels(unconfirmed). La voz del pastor; Familia; Jvenes; Parejas; Clero; Laicos; Dicesis. You must do this instead of Boosting as it is more important to get more Galaxies than to get more Boosts. Power 4 effects/80+ rarity, Infinity 4 effects/90+ rarity, repli 3 effects/80+ rarity and repli speed/DT selected, time 3 effects/80+ rarity/game speed, dilation 4 effects 90+ rarity, effarig 3 effects/80+ rarity. (or you can just do a 13 RG run and wait for IP), EC8x5 (EP: 5.15e79, 676TT | Goal: 1e4900 IP) Past techniques for EC8 will not work here, so you need to do a new technique for the fifth completion. Set Automatic Dimboosts to 4 max dimboosts and 8 galaxies to always dimboost, Automatic Galaxies to 10 and disable Automatic Big Crunch. Coupled with TS 33 it makes you always keep 2 RGs on Infinity. Uncapped Replicanti (TS 192) is one of the time studies, costing 730 Time Theorems, and allows you to get past 1.8e308 Replicanti, with an increasing period of ticks (when Replicanti replicates) as you get more Replicanti past 1.8e308 (It's like Breaking Infinity, but now on Replicanti). Once you do, immediately buy a 2nd Galaxy. Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. 43 changes how your RM farm works. But I wanted another prestige layer - You will also eventually get this achievement, before/after 5 more eternities until the update. (lilk0408) You could also do this in challenge 10, yet you would have to buy all tickspeed upgrades close to Infinity (challenge 10 is sort of difficult to pull off now, although in break infinity era, getting this will be easy in broken infinity. 5 more eternities until the update - In practice, you'll get this when you finish EC10x5, because you cannot really beat EC11 or EC12 before getting more TT. You can pause blackhole but a bit of time will be spent without 'full power'. The challenge itself consists of 3 layers. This entire section should have taken 4-7 days, or possibly less depending on the type of person playing (either active or idle). This upgrade will push you to about e1600 EP. EC1 to EC10, with 5 completions for each challenge. You can use this setup if you have enough TT (over 3,300 TT), but it will work in getting more TT.(11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,162,161,171,181,192,191,193,212,223,232|0). 7) Once done with c10 - go back to farm via EC6+C10, Your study tree for farm should be: time, active, 191 > 212 > 223 > 232 > 213 > 226 > 233 > 221. Because of that, you will need to dilate time for tachyon particles every now and then. From this point on, we have choices - we can spend IP speeding up Autobuyers (which will optimise speed), or on buying the 4th column of Infinity upgrades (which will reduce the road to each Infinity). I managed to get 3e18 sacrifice. Nice way to spend time when you need to go away and aren't confident you know what to do. If you're playing in Reality, then at around 1e240~ IP, you'll be able to get the "Is this safe?" Automated Galaxies (C11): Trivial; there are no nerfs that affect production, so consider this a normal run. Active tree is better unless you need idle for challenge. If you can't, buy a dimboost. Antimatter is the currency used to buy dimensions. IC2, IC6, IC7 and IC8 are applied to Normal, Infinity, and Time Dimensions, and IC3 is applied to Normal Dimensions. It is advised to preserve about 100 spare IP. path and idle path(duh) for both layers. Effectively, you will cap out at 5e111 EP, thus you will need to try cracking one of the last challenges before continuing. Switch off crunch/eternity animations in the visual settings. 1) Hold M until progress stops, then let go of M and press, 3) Then press 7654321, hold 8 and sacrifice. But then getting from galaxy 10 to e1900AM is quite easy. Eternity Challenge 3, at least 140 Time Theorems. 2) Second blackhole is used to push EP. It only took me a few minutes to jump from ~e30 RM to ~e40 RM, Don't spend much longer and let's do Teresa Rechallenge. 2) The ideal set with 4 slots is IMO: 1 replicanti, 1 power, 1 dilation, 1 time. (will reach e29 quite fast). To simply beat it first time - it's recommended to have glyph levels ~500. Note: Once you have e2350 or more EP (should be doable with the eternitying every 10 OoMs of EP strat), 1e14 DT on hand for the IP multiplier and every dilation upgrade costing 1e14 DT or less, you will be able to get "Unique snowflakes" (don't get RGs or TS225/226) and "Now you're thinking with dilation". After that priority is approx 221/226(which is better somewhat depends on scenario) > 233. A good point to stop glyph grind is when you have everything for all builds at ~5.5-5.6k glyph levels and 90%+ rarity. 2. 2) Do a 1 infinity + 3 replicanti + your best game speed/power stats effarig as our usual automator run until it starts looping between dilation and EP farm. Here are the challenges in estimated order from easiest to hardest (might be slightly different after the reality update but should be almost the same), Note that challenges 10, 11 and 12 require 16 infinities (which you will have at this stage): And lastly, the Tickspeed Autobuyer Challenge (C9). Fifth Dimension Autobuyer (C5): Pretty much just a slower game with no special tactics. Previous challenges that you have completed before will have to be completed again, until they are automatically completed in later eternities. Now that you are done with Nameless - it's time to move on as usual. You also get the Achievement To infinity!, rewarding you with starting runs with 100 antimatter (that includes Boosts and Galaxies!). Some challenges you will simply beat after dilation. 'Faster than a potato'. After Infinity the game has just begun, as there are much, much more to discover. Antimatter Dimensions mobile - IC5 in under 4 minutes with e83 IP - YouTube 0:00 / 4:17 Antimatter Dimensions mobile - IC5 in under 4 minutes with e83 IP Jakub Kajfosz 251 subscribers. What strategy is optimal will change both over time (because 'Bonus for unspent Infinity points on 1st Dimension' is increasing), as you buy Autobuyers (if they aren't maxed yet - get to it already!) Make sure you have dimension boosts before you big crunch). Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. When you reach the point where you can get EC4x5, you will eventually need to grind for more TT, as EC4x5 can only be beaten with studies up to study 181 (Gain 1% of IP gained on crunch each second, 200 TT). You should skyrocket to ~e18 pretty fast as you sacrifice each glyph a few times and upgrade stuff. Goal is 15 RM total now. If you bought a dimboost or galaxy, go to Step 1. When you are about to get close to reaching 100 Eighth Dimensions, don't buy until 10 - buy singles to exactly 99 Eighth Dimensions to earn the achievement 'The 9th dimension is a lie', which gives Eighth Dimensions 10% more production. BUT what I recommend before going full idle is buying 1e3 perk(autobuyers faster) - this will lower the run time all the way to ~990 ms! Hold the 'Shift' key while viewing the Time Studies tab to view the Time Study numbers and path names. Eternity Challenge 7, at least 171 Time Theorems. If you get stuck at 1e430 EP, respec to get Time Study 232 (Galaxies are more effective based on non-replicated galaxies) at the expense of Time Study 213 (You gain replicanti 20 times faster). The endgame is not far from here (possibly just a couple days away), which "starts" to begin at 1e1300 EP (actual endgame period is later on during dilation). For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. Unlike the IP multiplier, you do not need all Eternity upgrades to buy the multiplier. Obviously, in incremental games, you will always eventually get what you want, but there are fast and slow ways. It may take about 2 minutes or less, depending on how much IP and upgrades you have. (or you can beat faster with 1.80e308x sacrifice autobuyer), Progression will look something like this until eternity if you follow the guidelines here. Once its interval is at 0.1 seconds you won't have to touch it until attempting to optimise some Challenges later. This build is NOT fully automating the process of game time rush. EC12 has a fail condition: If you cannot get enough IP in a certain amount of time, you fail the challenge. Perk - achievement perk line. 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